Type none System
Changes since version 1
…in their chosen field, but sometimes versatility is a benefit of its own!
# SKILL LIST
## **Combat**
* **Blades:** Swords, knives, and axes. NeedsYou need quick reflexes and delicate precision,to be precise with enough raw strength to cut deep.the blade.
* **Bludgeons:** Hammers, clubs, and other blunt weapons. Relies on rawYou need strength to deliver heavy impacts, withhit hard and quick reflexes to land the swing.hit.
* **Unarmed:** Hand-to-hand brawling, throws,Unarmed: Fighting with your fists, plus throws and holds. Demands a mix of rawYou need strength and quick reflexes.
* **Sidearms:** Pistols and revolvers at close range. FavorsYou need fast reflexes on theto draw and keengood eyesight under pressure.to hit what you aim at.
* **Longarms:** Rifles, shotguns, and long-range firearms. Relies on keen eyesight andother long guns. You need steady hands over fast reflexes.and the reflexes to fire the moment you have a shot.
* **Gunnery:** Heavy ordnance,guns, vehicle turrets, and mounted weapons. NeedsYou need technical know-how to run the systemgun and sharp awarenessfast reactions to track targets.aim it at a moving target.
* **Dodge:** Evading attacks and gettingGetting out of danger. Relies onthe way of attacks. You need quick reflexes to move and sharp awarenessa good eye to see attacksthe hit coming.
* **Conditioning:** Stamina, endurance, and recoveringhow well you recover from injury. Pure raw strength andIt comes down to physical toughness along with an awarenessand a good sense of how your own body.body is holding up.
## **Technical**
* **Sneaking:** Moving silentlyquietly and staying hidden. Takes sharp awarenessout of sight. You need good senses to spot dangertrouble and quick reflexes to break lineduck out of sight.view.
* **Sleight of Hand:** Picking pockets, palming objects, and manual misdirection. Needshiding or swapping small items without anyone noticing. You need delicate hands and close observation ofa good eye for the mark.moment the other person looks away.
* **Systems:** Matrix navigation,Moving around the Matrix, writing code, and other computer work. You need technical know-how, a sharp mind, and a good eye for the small flaw in a system.
* **Security:** Cracking digital operations. A matter oflocks, and getting past or fighting off the systems that guard them. You need technical know-how and pure mental sharpness.
* **Security:** Cracking authentication locks, and fighting or escaping the systems that defend them. Combines technical know-how with sharp awarenessa good eye for hidden traps.
* **Driving:** OperatingDriving cars, trucks, and other ground vehiclesvehicles, even under pressure. NeedsYou need quick reflexes behind the wheel and sharp awareness ofa good eye on the road.
* **Piloting:** Flying aircraft, rotorcraft,helicopters, and drones. Demands constant spatial awareness andYou need fast reflexes inand the cockpit.technical know-how to run the controls.
* **Forensics:** AnalyzingExamining crime scenes, physical evidence, and cause of death. Combines mental deduction with keen eyesight forwhat killed someone. You work out what happened from small details.details, which takes reasoning and a good eye.
## **Craft**
* **Weaponsmithing:** Forging, modifying, and repairing weapons. Needs delicate hand controlSteady hands for fine partsthe small parts, and raw strength at the forge.
* **Armorsmithing:** Crafting,Making, fitting, and repairing armor. Takes rawYou need strength to shape heavy plates and careful handiwork to fit them right.
* **Mechanics:** RepairingFixing engines, vehicles, and mechanical hardware. Combines delicate hand control with rawother machines. Steady hands for the small work, and strength for the heavy parts.
* **Electronics:** Wiring circuits, soldering, and repairingfixing electronics. Relies onYou need technical know-how and steady, delicatesteady hands.
* **Medicine:** First aid, trauma care,treating serious injuries, and administeringgiving drugs. RequiresYou need medical knowledge backed byand steady hands under stress.when things go wrong.
* **Cyber Surgery:** Installing, repairing,fixing, and removing cyberware. Demands razor-steadyTakes very steady hands and deepa lot of technical know-how.
* **Cooking:** Preparing food and meals. Balances delicateYou need steady hands with a knife work with keenand a good sense of taste and smell.
* **Brewing:** FermentingMaking drinks by fermenting and distilling drinks. Relies on keen senses to judge the batch anddistilling. You need technical know-how to run the process.process, and a good sense of taste and smell to judge the batch.
* **Alchemy:** Synthesizing compounds, reagents,Mixing chemicals and making drugs. NeedsYou need technical know-how for recipesto follow the recipes, and delicate precision when measuring.
* **Perfumery:** ExtractingMaking scents and blending fragrances. Combinesperfumes. You need technical know-how with keen senses to balance aromas.and a feel for style, so the scent suits whoever wears it.
* **Jewelcraft:** Cutting gemstones and setting fine jewelry. DemandsYou need delicate hand controlhands and keen eyesighta good feel for tiny details.style, so the finished piece looks right.
* **Glasswork:** Blowing, shaping, and cutting glass. RequiresYou need physical endurance to work beside a hot furnace, and delicate movementhands to shape hot glass and raw physical endurance near the furnace.glass.
* **Woodwork:** Carpentry, carving, and joinery. Needs delicate hand control for clean cuts and raw physical strengthjoining wood. Strength for the heavy work.work, and steady hands for clean cuts.
* **Tailoring:** Cutting patterns and sewing clothing. Demandsclothes. You need delicate handiwork with a needleneedle, and a sharp eye for proper fit.personal style to stand out.
* **Artistry:** Painting, sculpture, and decorative crafts. Combines delicate manual techniqueYou need a style of your own to stand out, with personal presencesteady hands to carry it out.
## **Mind and expression.Social**
* **Lore:** History, occult knowledge, and forgotten secrets. PureYou need book learning,learning and a good memory, and mental sharpness.the presence to make people believe you.
* **Ritual:** InscribingCarving runes and casting ritual workings. Demandscarrying out rituals. You need a strong force of will to hold the power, guided by mental study.see them through, and study to know what you are doing.
* **Trade:** Appraising goods, bargaining,Working out what things are worth, haggling over a price, and working markets. Needs market know-howbuying and sharp awarenessselling for profit. You need a strong personality to readstand your ground on a price and a good eye for the person across the table.
* **Performance:** Playing music, singing, and entertaining a crowd. Relies on force ofYou need a strong personality to hold the room, with delicatewin people over and good technique to back it up with instruments.play or sing well.
* **Subterfuge:** Lying, wearing disguises, and maintaining your cover. Takes force ofkeeping up a false identity. You need a strong personality to sell the liemake people believe you, and mental acuitya good memory to keep theyour story straight.
## **Survival**
* **Scavenging:** Stripping wrecks, finding scrap, and butchering game. Sharp awareness to spot value, with rawYou need a good eye for what is worth taking, and strength to haul it away.
* **Mining:** ExcavatingDigging out stone and extracting ore. Takes raw strength to swinghaul rocks and a pick and keen eyesightgood eye to follow mineral seams.the veins of ore.
* **Cultivation:** Farming, tending crops, and harvesting. Needs sharp awareness of plant healthYou need a good eye for how the plants are doing, and delicatecareful hands to avoid damagingso you don't damage the yield.harvest.
* **Husbandry:** Handling, breeding, and trapping animals. Demands sharp awarenessYou need a calm, confident presence around them and a good eye for how they are behaving.
* **Tracking:** Following tracks to read animal behaviorfind where someone went and raw strengthwhat left them. You need a good eye to manage them.find the marks and reasoning to work out what they mean.
Line by line
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# SKILL LIST
## **Combat**
- * **Blades:** Swords, knives, and axes. Needs quick reflexes and delicate precision, with enough raw strength to cut deep.
- * **Bludgeons:** Hammers, clubs, and blunt weapons. Relies on raw strength to deliver heavy impacts, with quick reflexes to land the swing.
- * **Unarmed:** Hand-to-hand brawling, throws, and holds. Demands a mix of raw strength and quick reflexes.
- * **Sidearms:** Pistols and revolvers at close range. Favors fast reflexes on the draw and keen eyesight under pressure.
- * **Longarms:** Rifles, shotguns, and long-range firearms. Relies on keen eyesight and steady hands over fast reflexes.
- * **Gunnery:** Heavy ordnance, vehicle turrets, and mounted weapons. Needs technical know-how to run the system and sharp awareness to track targets.
- * **Dodge:** Evading attacks and getting out of danger. Relies on quick reflexes to move and sharp awareness to see attacks coming.
- * **Conditioning:** Stamina, endurance, and recovering from injury. Pure raw strength and physical toughness along with an awareness of your own body.
+ * **Blades:** Swords, knives, and axes. You need quick reflexes and to be precise with the blade.
+ * **Bludgeons:** Hammers, clubs, and other blunt weapons. You need strength to hit hard and quick reflexes to land the hit.
+ * **Unarmed:** Unarmed: Fighting with your fists, plus throws and holds. You need strength and quick reflexes.
+ * **Sidearms:** Pistols and revolvers at close range. You need fast reflexes to draw and good eyesight to hit what you aim at.
+ * **Longarms:** Rifles, shotguns, and other long guns. You need steady hands and the reflexes to fire the moment you have a shot.
+ * **Gunnery:** Heavy guns, vehicle turrets, and mounted weapons. You need technical know-how to run the gun and fast reactions to aim it at a moving target.
+ * **Dodge:** Getting out of the way of attacks. You need quick reflexes to move and a good eye to see the hit coming.
+ * **Conditioning:** Stamina, endurance, and how well you recover from injury. It comes down to physical toughness and a good sense of how your body is holding up.
## **Technical**
- * **Sneaking:** Moving silently and staying hidden. Takes sharp awareness to spot danger and quick reflexes to break line of sight.
- * **Sleight of Hand:** Picking pockets, palming objects, and manual misdirection. Needs delicate hands and close observation of the mark.
- * **Systems:** Matrix navigation, writing code, and digital operations. A matter of technical know-how and pure mental sharpness.
- * **Security:** Cracking authentication locks, and fighting or escaping the systems that defend them. Combines technical know-how with sharp awareness for hidden traps.
- * **Driving:** Operating ground vehicles under pressure. Needs quick reflexes behind the wheel and sharp awareness of the road.
- * **Piloting:** Flying aircraft, rotorcraft, and drones. Demands constant spatial awareness and fast reflexes in the cockpit.
- * **Forensics:** Analyzing crime scenes, physical evidence, and cause of death. Combines mental deduction with keen eyesight for small details.
+ * **Sneaking:** Moving quietly and staying out of sight. You need good senses to spot trouble and quick reflexes to duck out of view.
+ * **Sleight of Hand:** Picking pockets, and hiding or swapping small items without anyone noticing. You need delicate hands and a good eye for the moment the other person looks away.
+ * **Systems:** Moving around the Matrix, writing code, and other computer work. You need technical know-how, a sharp mind, and a good eye for the small flaw in a system.
+ * **Security:** Cracking digital locks, and getting past or fighting off the systems that guard them. You need technical know-how and a good eye for hidden traps.
+ * **Driving:** Driving cars, trucks, and other ground vehicles, even under pressure. You need quick reflexes behind the wheel and a good eye on the road.
+ * **Piloting:** Flying aircraft, helicopters, and drones. You need fast reflexes and the technical know-how to run the controls.
+ * **Forensics:** Examining crime scenes, physical evidence, and what killed someone. You work out what happened from small details, which takes reasoning and a good eye.
## **Craft**
- * **Weaponsmithing:** Forging, modifying, and repairing weapons. Needs delicate hand control for fine parts and raw strength at the forge.
- * **Armorsmithing:** Crafting, fitting, and repairing armor. Takes raw strength to shape heavy plates and careful handiwork to fit them right.
- * **Mechanics:** Repairing engines, vehicles, and mechanical hardware. Combines delicate hand control with raw strength for heavy parts.
- * **Electronics:** Wiring circuits, soldering, and repairing electronics. Relies on technical know-how and steady, delicate hands.
- * **Medicine:** First aid, trauma care, and administering drugs. Requires medical knowledge backed by steady hands under stress.
- * **Cyber Surgery:** Installing, repairing, and removing cyberware. Demands razor-steady hands and deep technical know-how.
- * **Cooking:** Preparing food and meals. Balances delicate knife work with keen taste and smell.
- * **Brewing:** Fermenting and distilling drinks. Relies on keen senses to judge the batch and technical know-how to run the process.
- * **Alchemy:** Synthesizing compounds, reagents, and drugs. Needs technical know-how for recipes and delicate precision when measuring.
- * **Perfumery:** Extracting scents and blending fragrances. Combines technical know-how with keen senses to balance aromas.
- * **Jewelcraft:** Cutting gemstones and setting fine jewelry. Demands delicate hand control and keen eyesight for tiny details.
- * **Glasswork:** Blowing, shaping, and cutting glass. Requires delicate movement to shape hot glass and raw physical endurance near the furnace.
- * **Woodwork:** Carpentry, carving, and joinery. Needs delicate hand control for clean cuts and raw physical strength for the heavy work.
- * **Tailoring:** Cutting patterns and sewing clothing. Demands delicate handiwork with a needle and a sharp eye for proper fit.
- * **Artistry:** Painting, sculpture, and decorative crafts. Combines delicate manual technique with personal presence and expression.
- * **Lore:** History, occult knowledge, and forgotten secrets. Pure book learning, memory, and mental sharpness.
- * **Ritual:** Inscribing runes and casting ritual workings. Demands strong force of will to hold the power, guided by mental study.
- * **Trade:** Appraising goods, bargaining, and working markets. Needs market know-how and sharp awareness to read the person across the table.
- * **Performance:** Playing music, singing, and entertaining a crowd. Relies on force of personality to hold the room, with delicate technique to back it up with instruments.
- * **Subterfuge:** Lying, wearing disguises, and maintaining your cover. Takes force of personality to sell the lie and mental acuity to keep the story straight.
+ * **Weaponsmithing:** Forging, modifying, and repairing weapons. Steady hands for the small parts, and strength at the forge.
+ * **Armorsmithing:** Making, fitting, and repairing armor. You need strength to shape heavy plates and careful handiwork to fit them right.
+ * **Mechanics:** Fixing engines, vehicles, and other machines. Steady hands for the small work, and strength for the heavy parts.
+ * **Electronics:** Wiring circuits, soldering, and fixing electronics. You need technical know-how and steady hands.
+ * **Medicine:** First aid, treating serious injuries, and giving drugs. You need medical knowledge and steady hands when things go wrong.
+ * **Cyber Surgery:** Installing, fixing, and removing cyberware. Takes very steady hands and a lot of technical know-how.
+ * **Cooking:** Preparing food and meals. You need steady hands with a knife and a good sense of taste and smell.
+ * **Brewing:** Making drinks by fermenting and distilling. You need technical know-how to run the process, and a good sense of taste and smell to judge the batch.
+ * **Alchemy:** Mixing chemicals and making drugs. You need technical know-how to follow the recipes, and precision when measuring.
+ * **Perfumery:** Making scents and blending perfumes. You need technical know-how and a feel for style, so the scent suits whoever wears it.
+ * **Jewelcraft:** Cutting gemstones and setting fine jewelry. You need delicate hands and a good feel for style, so the finished piece looks right.
+ * **Glasswork:** Blowing, shaping, and cutting glass. You need physical endurance to work beside a hot furnace, and delicate hands to shape the glass.
+ * **Woodwork:** Carpentry, carving, and joining wood. Strength for the heavy work, and steady hands for clean cuts.
+ * **Tailoring:** Cutting patterns and sewing clothes. You need delicate handiwork with a needle, and a personal style to stand out.
+ * **Artistry:** Painting, sculpture, and decorative crafts. You need a style of your own to stand out, with steady hands to carry it out.
+
+
+ ## **Mind and Social**
+ * **Lore:** History, occult knowledge, and forgotten secrets. You need book learning and a good memory, and the presence to make people believe you.
+ * **Ritual:** Carving runes and carrying out rituals. You need a strong will to see them through, and study to know what you are doing.
+ * **Trade:** Working out what things are worth, haggling over a price, and buying and selling for profit. You need a strong personality to stand your ground on a price and a good eye for the person across the table.
+ * **Performance:** Playing music, singing, and entertaining a crowd. You need a strong personality to win people over and good technique to play or sing well.
+ * **Subterfuge:** Lying, wearing disguises, and keeping up a false identity. You need a strong personality to make people believe you, and a good memory to keep your story straight.
+
## **Survival**
- * **Scavenging:** Stripping wrecks, finding scrap, and butchering game. Sharp awareness to spot value, with raw strength to haul it away.
- * **Mining:** Excavating stone and extracting ore. Takes raw strength to swing a pick and keen eyesight to follow mineral seams.
- * **Cultivation:** Farming, tending crops, and harvesting. Needs sharp awareness of plant health and delicate hands to avoid damaging the yield.
- * **Husbandry:** Handling, breeding, and trapping animals. Demands sharp awareness to read animal behavior and raw strength to manage them.
+ * **Scavenging:** Stripping wrecks, finding scrap, and butchering game. You need a good eye for what is worth taking, and strength to haul it away.
+ * **Mining:** Digging out stone and ore. Takes strength to haul rocks and a good eye to follow the veins of ore.
+ * **Cultivation:** Farming, tending crops, and harvesting. You need a good eye for how the plants are doing, and careful hands so you don't damage the harvest.
+ * **Husbandry:** Handling, breeding, and trapping animals. You need a calm, confident presence around them and a good eye for how they are behaving.
+ * **Tracking:** Following tracks to find where someone went and what left them. You need a good eye to find the marks and reasoning to work out what they mean.