- AccessibilityRead the game in plain text with a screen reader.
- AccountManage account settings, connections, and character control.
- AfkMark yourself away from the keyboard, then back again.
- BreathalyzerRead the blood-alcohol figure off your own breath.
- CalendarRead the current in-world date and time.
- Capsule HotelUse a capsule hotel as private shelter when you log out.
- Character ProgressionView your character sheet and spend experience points.
- ColorsAdd color to text with pipe codes.
- DoorsOperate doors, bulkheads, keypads, and rented entrances.
- ElevatorsCall an elevator and select a floor.
- ExperienceHow experience is earned, banked, and spent.
- FollowingFollow, escort, or shadow another character.
- HaulingCarry a heavy load or a helpless body, alone or as a team.
- Help SystemFind and read help topics.
- IncineratorBurn bodies, body parts and items in an incinerator.
- InventoryManage carried items, clothing, armor, and held weapons.
- LookingObserve rooms, objects, and people.
- Lost And FoundTake free secondhand clothing and loose change from a lost and found bin.
- MovementMove through rooms and stop active movement or combat.
- Network ScannerRead the Nous address of where you stand, or of a device near you.
- NewbieNew here? Start with this: the handful of commands you need in your first hour.
- NotesManage private character notes that staff can read.
- ObjectsPick up, drop, give, place, and install objects.
- SkillsWhat each skill and attribute covers. Use @stats to view your sheet and @xp to spend experience.
- SyntaxRead the command syntax in help, and name the people and things a command uses.
- TicketsAsk staff for help, report a problem, or read your requests. Every request has a short number, like #1042.
- VerticalityClimb, jump, rig lines, and use aerial equipment.
- WikiRead the player wiki in the game. Browse and edit it on the website, at /wiki/.
- ChannelsUse global out-of-character communication channels.
- HandsetUse handset calls, messages, contacts, and web links.
- Handset GroupsManage handset group chats and their members.
- Handset PhotosTake, manage, and share handset photos.
- NousUse the Nous network, the in-character network that your Tessera connects you to.
- Player CommunityView player profiles, presence, reactions, kudos, and mentor status.
- Body ModificationsApply and remove tattoos, piercings, and cosmetics.
- DescriptionSet your character's appearance, pronouns, voice, and scent.
- MediaUse cameras, photographs, DataSlates, DataDrives, and documents.
- PerformancePerform for a crowd, with or without an instrument.
- PlacesCreate room places and use local expression.
- PostureSit, lie down, or stand up.
- RecognitionRecognize characters and manage short memory notes.
- RoleplayingTalk, and write what your character does.
- Room MusicManage background music in an authorized room.
- Room PosesSet pose lines shown when players look at a room.
- SocialsSend a ready-made pose, such as a nod, a wave, or a hug.
- TokensSubstitution tokens dynamically insert names and pronouns into room poses, tease lines, garment descriptions, body-part descriptions, and your genera…
- TrustTrust grants permission for other characters to perform invasive or intimate physical actions on you.
- CagesEnter, secure, and leave cages.
- CombatFight with melee weapons, firearms, and combat actions.
- CustodySurrender, arrest a suspect, or complete precinct booking.
- Firearm ModificationsInstall, remove, and operate firearm modifications.
- FirearmsReload, unload, inspect, and clean a firearm.
- Firing RangeView and clear firing-range scores.
- GrappleGrapple, control, and release another character in combat.
- LoadingFill a magazine, a speedloader, or an alchemy station.
- SleightConceal, steal, and plant carried items, and take marks from people and crowds.
- StealthHide, move quietly, and search for concealed targets.
- TiedWhat a tied body can do, and how to free one.
- CultivationUse farming modules or the communal farm to produce materials.
- HusbandryCapture wild animals and manage companion animals.
- Industrial MiningOperate an extraction combine in a mining bay.
- ScavengingScavenge sites and harvest corpses.
- SurvivalUse food, water, field sources, and fishing equipment.
- The SurfaceThe land above the city, and how to go there.
- TrackingRead the marks that people, wounds, loads, and vehicles leave on open ground, and follow a trail.
- AirwayCut a way past a swollen airway.
- Blood BankDraw, test and give blood.
- Chest InjuriesTreat a wound to the chest. To listen to the chest, see help medical diagnostics.
- CustodiansUse biomonitors and casualty recovery services.
- CyberwareInspect, activate, and operate installed cyberware.
- FreePull someone free from a weight that has them pinned.
- Head InjuriesTreat a head wound. To check the eyes, see help medical diagnostics.
- InfectionWash out wounds and treat infections. For antibiotics, see help medical.
- MedicalAssess patients and provide medical treatment.
- Medical DevicesOperate IV, rescue, resuscitation, dialysis, and stasis equipment.
- Medical DiagnosticsExamine patients with diagnostic tools.
- ScanningScan medical patients and Nous Sprites or tools.
- SplinteringUse a splinter pod and obtain a replacement sleeve after death.
- SurgeryPerform surgery or assist another surgeon.
- TourniquetStop a bleeding limb with a tourniquet.
- WarmingWarm a patient who is losing heat.
- AlchemyRefine specimens and make chemical compounds.
- ArmorsmithingForge, inspect, repair, and reinforce armor.
- Artisan DesignEdit unfinished jewelry and perfume.
- ArtworkMake, finish, and install artwork.
- BrewingMake beer, wine and spirits at a fermenter. brew guide prints the steps in order. Coffee, tea and juice are cooked at a kitchen: see help cooking.
- CookingCook food in a kitchen. The food goes in a pot, the pot goes on, and a dish comes out.
- CraftingUse blueprints and manage a crafting station.
- DismantlingBreak crafted items into salvage materials.
- FinishingSet the name and sensory descriptions of a new crafted item.
- FoundryRefine raw metal and other materials at a foundry before you craft with them.
- FurnitureBuild furniture at a workbench, and use it.
- HerbalismTurn herbs into remedies.
- PerfumeWear perfume, share it, and read what people smell of. Perfume gives a little presence while it lasts.
- Rune CarvingPrepare and carve ritual seals.
- SketchingShow a draft or a finished item to other people.
- TailoringWeave cloth and turn a carried bolt into one finished garment.
- TanningProcess hides and related materials at a tanning station.
- Technical ArtifactsInspect, activate, and recharge technical artifacts.
- WeaponsmithingForge weapons and repair damaged weapons.
- BarPrepare, serve, stock, and manage venue menu items.
- BusinessesRun a business: staff, wages, money, and the shop counter.
- CommissionsBrowse, accept, and deliver faction commissions.
- ContractsAccept, complete, and collect freight assignments.
- EconomyBuy, sell, appraise, transfer, and bank money.
- GigsTake paid jobs from a gig board.
- WorkersTalk to working NPCs the way you would talk to a person.
- MechanicsLook over, repair, service, set up, and rebuild vehicles and machines, and fuel and paint vehicles.
- RoboticsBuild, switch on, look after and drive robots and drones.
- SkatingSkates are boots on wheels. Wear a pair and every step you walk is a skate.
- TowingHitch a trailer, hook a vehicle to a wrecker, and pull a stuck vehicle free.
- Vehicle CargoUse vehicle crew stations, cargo storage, hatches, and racks.
- Vehicle CombatFire, load, install, and use vehicle weapons.
- Vehicle SecurityLock vehicles, manage access, and bypass security.
- VehiclesStart, control, drive, and fly vehicles.
- AbzuConnect to Nous, move through it, and run programs.
- Dive RigsUse a stationary dive rig for Nous and remote-vehicle connections.
- Nous CombatDeploy, command, capture, and tune Nous Sprites.
- Nous PagesBuild your own page on the Nous web, at an address other characters can open.
- PuzzlesShort puzzles that open a device without a fight.
- SlottingInstall DataSlate media, dive-rig modules, and Nous cartridges.
- VaultsEnter a private Vault.
- AbkalThe Abkal: Suburba's divers, keepers of the Cortex, and the slums' way into Abzu.
- CabiriThe Cabiri: the slum fraternity of mechanics and rogue engineers who believe nothing has a final form.
- CoterieThe Coterie: the masked crime syndicate that rules Suburba's underworld and its vice.
- DeshretDeshret: the last city, built downward into the earth after the surface burned.
- DistrictsThe four tiers of Deshret, from the slums under the surface down to the palaces at the bottom.
- DivingDiving: going into Nous, which most of the city treats as something closer to a spirit realm than a machine. Those who feel that most strongly call i…
- GlossaryWords your character would know, from Abzu to yeoman.
- Great HousesThe nine families who rule Deshret from the deepest floors, and how their titles and bastards work.
- GuildsThe Six Guilds: the city's great monopolies, their patron Saints, and the particles their members wear.
- House AmariHouse Amari: keepers of the only real garden in Deshret, and the city's supplier of the real thing.
- House DrepaneHouse Drepane: devoted servants of Symphony's digital gods, who live for beauty, drama, and spectacle.
- House KadeshHouse Kadesh: the truest believers in the city, who carve their faith into their own flesh.
- House MorcantHouse Morcant: masked, nameless, and somehow tied to death.
- House QamaratHouse Qamarat: owners of the crystals that power the city, the richest House, and very aware of it.
- House RookHouse Rook: the youngest Great House, raised up from the city watch, where nobody cares about your birth until you have served.
- House ValcoraHouse Valcora: restless pilots who own the city's largest air fleet, and the only House that would rather go up.
- House VargaHouse Varga: the feral nobles who keep the city's great hunting ground and breed the stock that splicing needs.
- House VesaliusHouse Vesalius: the ancient, beautiful, and coldly polite rulers of Mythos.
- KolkhosThe Kolkhos: the farmers' collective that feeds much of Suburba, and can turn a farm shift into a militia in minutes.
- LanguagesThe four languages of Deshret: Shinar, Babble, Harran, and Nisabic.
- LawLaw and order in Deshret: a turf war between the state, the Church, the guilds, and the underworld.
- Life In DeshretWhat everyday life is like in Deshret, from housing and food to status, sex, drugs, and music.
- MaterialsWhat Deshret runs on and is made of: crystal power, synfuel, synthetic cloth, and slum woodwork.
- MythosMythos: the guild that owns your body, and heals, augments, splices, and modifies it.
- Ophirian LeagueThe Ophirian League: Suburba's salvage traders, a respectable professional association, and a cartel.
- OutridersThe Outriders: the guild that crosses into the scorched surface and brings back what the city cannot make.
- PegasusPegasus: the unseen guild. It votes, it tithes, and nobody has ever met a member.
- ReligionThe Church of the Nine: the city's one faith, what counts as sin, and how splintering brings the dead back.
- SaintsThe nine Saints: the Founders of Deshret, what each stands for, and how people wear them.
- SealsThe eight Seals: holy shapes of broken and unbroken lines, and what people wear them for.
- SepulchreSepulchre: the Church in a guild's seat, keeper of splintering and hunter of tech heresy.
- SplicersSplicers: people with non-human DNA, from a pair of cat ears to a full animal head.
- SymphonySymphony: the guild of everything the city sees, hears, and believes, run by gods who live in Nous.
- TechnologyTechnology in Deshret: what the Church allows, what it forbids, and why a musket can share a room with a modern rifle.
- The HumThe Hum: the sound that runs through the whole city, and what people believe it is.
- VulcaniVulcani: the forge guild, where the craft itself is a form of worship, and every side of a war buys from the same catalogue.