Media

In the game: help media Also dataslate slate datadrive camera operate camera camera frame live camera media pod broadcast camera photo label photo recog photorecog photo tag photo label person label read write edit lore access eject

Use cameras, photographs, DataSlates, DataDrives, and documents.

camera

camera

Show the current camera mode and live channel.

camera live

camera live <channel>

Start a live feed with a supported camera.

camera frame

camera frame

Add the current view to an active feed or recording.

camera unlink

Stop the active live feed.

camera record

camera record

Start recording nearby room events.

camera stop

camera stop

Stop recording and create a cassette.

camera photo

camera photo [<target>]

Print a photograph with a camera. Name a person or thing you can see to
photograph only them. To look closer at someone in a photograph, use
look <target> in <photo>.

label

label <photo/cassette/cartridge/vessel> = <text>
label <cartridge/vessel> =

Set a label on stored media, a Nous cartridge or a glass vessel. A cartridge
label is part of its name, so you can use it to pick the cartridge out. Leave
the text empty to clear a cartridge's or a vessel's label.

photo recog

photo recog <person> as <name> [in <photo>]
photo recog <person> as <name> in #<album number>

Give someone in a photograph a name. Only you see it. Use in #<number>
for a photo in your handset's album. Without in, it uses the last photo
you looked at.

Example: photo recog a lean man as Prismodal in #4

access

access

Open the reader on your held DataSlate.

eject

eject <DataDrive>

Remove a DataDrive from your held DataSlate.

read

read <document>

Read a document or DataSlate.

write

write <document> = <text>

Write text to an editable document.

edit

edit <document>

Open the editor for an editable document.

lore

lore <topic>

Read a record stored on a world object.

For handset photographs, see help handset.
For private notes, see help notes.
For DataSlate slots, see help slotting.