In the game: help media Also dataslate slate datadrive camera operate camera camera frame live camera media pod broadcast camera photo label photo recog photorecog photo tag photo label person label read write edit lore access eject
Use cameras, photographs, DataSlates, DataDrives, and documents.
camera
camera
Show the current camera mode and live channel.
camera live
camera live <channel>
Start a live feed with a supported camera.
camera frame
camera frame
Add the current view to an active feed or recording.
camera unlink
camera unlink
Stop the active live feed.
camera record
camera record
Start recording nearby room events.
camera stop
camera stop
Stop recording and create a cassette.
camera photo
camera photo [<target>]
Print a photograph with a camera. Name a person or thing you can see to
photograph only them. To look closer at someone in a photograph, use
look <target> in <photo>.
label
label <photo/cassette/cartridge/vessel> = <text>
label <cartridge/vessel> =
Set a label on stored media, a Nous cartridge or a glass vessel. A cartridge
label is part of its name, so you can use it to pick the cartridge out. Leave
the text empty to clear a cartridge's or a vessel's label.
photo recog
photo recog <person> as <name> [in <photo>]
photo recog <person> as <name> in #<album number>
Give someone in a photograph a name. Only you see it. Use in #<number>
for a photo in your handset's album. Without in, it uses the last photo
you looked at.
Example: photo recog a lean man as Prismodal in #4
access
access
Open the reader on your held DataSlate.
eject
eject <DataDrive>
Remove a DataDrive from your held DataSlate.
read
read <document>
Read a document or DataSlate.
write
write <document> = <text>
Write text to an editable document.
edit
edit <document>
Open the editor for an editable document.
lore
lore <topic>
Read a record stored on a world object.
For handset photographs, see help handset.
For private notes, see help notes.
For DataSlate slots, see help slotting.