In the game: help roleplaying Also roleplay rp communication say to whisper looc talking speech " ' pose posing emote . : , language tease flaunt @pecho line break
Talk, and write what your character does.
say
say <message>
"<message>
'<message>
Say something out loud to everyone in the room.
Example: "Nice night for it.
to
to <person> <message>
Say something out loud to the room, aimed at one person. Name them the way
you see them.
Example: to Prismodal One root-fibre tea, please.
You see: You say to Prismodal, "One root-fibre tea, please."
Others see: Sol says to Prismodal, "One root-fibre tea, please."
whisper
whisper <person>[, <person> ...] = <message>
Speak quietly to one or more people. Others in the room may catch part of it.
pose
pose <text>
.<text>
:<text>
Write what you do in the first person and leave your name out. The game puts
your name in front and fixes your first verb for each reader. Put a dot in
front of any later verb that needs the same fix. Your I, my, and
me become your pronouns for everyone else.
Example: .wave at Prismodal and .give them a nudge.
You see: You wave at Prismodal and give them a nudge.
Others see: Sol waves at Prismodal and gives them a nudge.
The person you name reads "you" in place of their name.
Name people the way you see them: their short description, the name you gave
them with recog, or a few words from the end of their description, such
as the willowy woman. One word on its own, such as the woman, stays
ordinary prose. When two people match, add another word from the description
or put a number in front: 1-willowy woman or 2-willowy woman.
Anything in quotes is speech. Everyone reads it as you said it, names
included. Curly quotes work, and a quote you forget to close runs to the end
of the line.
comma pose
,<text>
pose ,<text>
Start with a comma to open the pose your own way. Your name does not go in
front, and your first verb stays as you typed it. Your first I becomes
your name.
Example: ,Grinning, I .lean back in my chair.
Others see: Grinning, Sol leans back in her chair.
emote
emote <text>
emote ,<text>
Write what you do in the third person. Everyone reads the text as you typed
it, after your name. Start with a comma to leave your name out. Names of
people in the room change for each reader, as in a pose, and quoted speech
stays as you said it.
Example: emote waves at Prismodal.
You can name yourself in the text, with your own name or your short description.
When the text starts with your name, the game does not put your name in front a
second time.
Example: emote Laughing, Sol shrugs.
You see: Laughing, Sol shrugs.
Others see: Laughing, a lithe woman shrugs.
If you and the person you name use the same pronoun, write their name again
instead of the pronoun.
lines
emote <text>|/<text>
pose <text>|/<text>
Break a pose or an emote into lines with |/ (a pipe and a slash) or \n. Every
line after the first starts with a bar, so everyone can see the lines are one
post. A post can have up to 8 lines.
Example: emote waves at Prismodal.|/then turns away.
You see: Sol waves at Prismodal.
│ Then turns away.
@pecho
@pecho
@pecho on
@pecho off
Choose whether you also see your poses and emotes the way others read them.
With no setting, the command switches it.
@reading chooses how poses, emotes and speech read to you. See
help @reading.
language
language [<language>]
List your languages, or choose the one you speak.
looc
looc <message>
Send an out-of-character message to the room.
tease
tease <worn clothing> [at <person>]
Use the move written into a piece of worn clothing. Alias: flaunt.
To read a syntax line, see help syntax.
For your appearance, see help description.
For small groups inside a room, see help places.
For poses that stay on the room, see help room poses.
For OOC channels, see help channels.
For ready-made poses, see help socials.
For stepping away from the keyboard, see help afk.