In the game: help tokens Also tease tokens pronoun tokens targeting tokens
Put names and pronouns into poses, garment text, and descriptions with tokens such as $N and $p.
Garment action messages
A garment action message must contain $N or $n and at least one .verb marker. The marker loses its dot and changes the verb to fit each reader:
$N .draw $p $I close.
You see: You draw your coat close.
Others see: Sol draws their coat close.
Write $$ for a dollar sign.
Actor tokens
$N / $n: Character name. Use $N to open a sentence (the wearer sees "You") and $n mid-sentence ("you"). A name keeps its own capitals either way, and a short description is shown in lower case. A masked or disguised wearer's name stays hidden.
$P / $p: Possessive pronoun (His, Her, Their / his, her, their).
$S / $s: Subject pronoun (He, She, They / he, she, they).
$O / $o: Object pronoun (Him, Her, Them / him, her, them).
$X / $x: Reflexive pronoun (Himself, Herself, Themself / himself, herself, themself).
Target tokens
$T / $t: Target name, "you" to the target.
$R / $r: Target possessive (His, Her, Their / his, her, their).
$U / $u: Target subject pronoun (He, She, They / he, she, they).
$H / $h: Target object pronoun (Him, Her, Them / him, her, them).
Target tokens work only in a garment's interaction message. If that message uses one, use tease <garment> at <person>.
Item tokens
$I / $i: Item name (capitalized / lowercase). In garment lines it names the worn item.
Where tokens work
Worn appearance A/B: $N, $P, $S, $O, $X, $I. No target tokens and no .verb.
Put on / take off: $N, $P, $S, $O, $X, $I, and .verb.
Interaction: actor, item, target tokens, and .verb.
A to B / B to A: $N, $P, $S, $O, $X, $I, and .verb.
@naked (body parts) / @setdesc (general) descriptions: $N, $P, $S, $O, $X. No target tokens and no $I.
For roleplay posing, see help roleplaying.
For garment drafts, see help tailoring.