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 OUTRIDERS                                                                      

  GUIDE / HELP / LORE / OUTRIDERS
In play: help outriders. Also outrider guild, scavengers, surface scouts, ren.

The Outriders: the guild that crosses into the scorched surface and brings back what the city cannot make.

Beyond the Gate

The Outriders control salvage, scavenging, and surface runs. Their patron is Saint Vesper, and full members carry the particle ren.

They are the only guild that crosses into the scorched surface above the city. Citizens are not barred from leaving; anyone may go if they wish. The Outriders are simply the only guild that makes the surface its business. They bring down what the city cannot make and cannot live without, from pre-catastrophe alloys to the crystals that keep the city running, and, if the rumours are true, sometimes relics. The city cannot do without them.

Walking Both Worlds

Sepulchre sees them as borderline heretics, and tension between the two runs high.

It does not help that the Outriders walk both worlds. They have their own floor, but that is mostly a formality. An Outrider is more likely to be found at the surface monitoring station by the surface exit, right in the slums. Many slum children have grown up on veteran Outriders' tales of the world above and the things they have seen there.

The other guilds look down on them for all that mingling, a necessary evil for the resources they bring. The Outriders, for their part, keep mostly out of the city's politics.

Read next: help saints, help house valcora, and help guilds.
For the game side of salvage, see help scavenging.
On the Agora: https://agora.underspire.net/t/outriders/38

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