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 CAPSULE HOTEL                                                                  

  GUIDE / HELP / GENERAL / CAPSULE HOTEL
In play: help capsule hotel. Also sleep, capsule, tuck in, leave capsule, check out.

Use a capsule hotel as private shelter when you log out.

sleep

sleep

Enter a capsule from the hotel entrance. You cannot leave loose items inside the capsule.

tuck in

tuck in <character>

Put an unconscious or logged-off character into a capsule. If a team is hauling them, only the lead hauler can do this.

leave

leave

Return to the hotel entrance. Aliases: leave capsule and check out.

NEARBY [P] CAGES [N] CHANNELS GENERAL 43 Account                                              Cages                                                Capsule Hotel                                        Channels                                             Character Progression                                Combat                                               Cultivation                                          Custodians                                           Cyberware                                            Doors                                                Elevators                                            Firearm Modifications                                Firearms                                             Firing Range                                         Following                                            Grapple                                              Handset                                              Handset Groups                                       Handset Photos                                       Hauling                                              Help System                                          Husbandry                                            Inventory                                            Loading                                              Looking                                              Matrix                                               Matrix Combat                                        Movement                                             Notes                                                Nous                                                 Objects                                              Player Community                                     Scanning                                             Scavenging                                           Skills                                               Slotting                                             Splintering                                          Stealth                                              Survival                                             Tickets                                              Tokens                                               Vaults                                               Verticality                                         

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