Looking

In the game: help looking Also look l ls examine ex glance smell count time

Observe rooms, objects, and people.

look

look
look [at] <target>
look [at] <character>'s <body part>
look <direction>
look in <container>
look into <container>
look on <surface>

Omit the target to view the room. Name an object, character, or open exit to inspect it; aliases: l and ls. The word at is optional.

Looking at a container shows the container and nothing it holds. To see what is inside, look in it. To see what rests on a table or a counter, look on it. A locked container shows nothing until it is unlocked.

To look at one part of someone, name the person, then the part. Name the person as you know them: by name if you have learned it, otherwise by short description. Name the part as @naked lists it (face, left arm, right hand), or use a group such as hands or eyes. A paired part needs a side. You see what a full look shows for that part, so clothing over it shows instead of the body.

Example: look at Prismodal's left hand

Example: look at a rangy man's face

examine

examine <object>

Inspect an object in detail to view its physical description and available interactions.
Alias: ex.

glance

glance <character>

Take a quick look at someone's wielded weapons and worn armor.

smell

smell
smell <target>

Smell the room, yourself, a person, or something you carry. Set personal scents via @setscent. For perfume, see help perfume.

count

count <keyword>
count cash

Count matching objects in the room, or count your carried currency.

time

time

Display the current in-game date and local time.

For setting your appearance, see help description.
For moving through rooms, see help movement.