SKILLS GUIDE / HELP / GENERAL / SKILLS In play: help skills. Also skill, skill list, trades, attributes, stats, artistry. IN THIS TOPIC 6 Attributes Combat Skills Technical & Infiltration Skills Craft Skills Mind & Social Skills Survival SkillsWhat each skill and attribute covers. Use @stats to view your sheet and @xp to spend experience.
Attributes
Physique (PHY): Raw strength, muscle mass, and damage tolerance.
Reflex (REF): Reaction speed and bodily agility.
Perception (PER): Alertness, sensory focus, and visual acuity.
Intellect (INT): Reasoning, memory, and technical knowledge.
Presence (PRE): Force of personality, charisma, and composure.
Finesse (FIN): Manual dexterity and precision motor control.Combat Skills
Blades: Swords, knives, and axes.
Bludgeons: Hammers, clubs, and impact weapons.
Unarmed: Hand-to-hand brawling, throws, and joint locks.
Sidearms: Pistols and revolvers at close range.
Longarms: Rifles, shotguns, and long-range guns.
Gunnery: Heavy ordnance, turrets, and mounted vehicle weapons.
Dodge: Evading incoming attacks and avoiding hazards.
Conditioning: Stamina, physical endurance, and trauma recovery.Technical & Infiltration Skills
Sneaking: Moving quietly and remaining unseen.
Sleight of Hand: Picking pockets and manual misdirection.
Subterfuge: Disguises, deception, and maintaining cover.
Systems: Matrix operations, software coding, and digital intrusion.
Security: Defeating electronic locks and security countermeasures.
Driving: Operating ground vehicles under pressure.
Piloting: Flying aircraft, rotorcraft, and drones.
Forensics: Analyzing physical evidence and cause of death.Craft Skills
Weaponsmithing: Machining and forging weapons.
Armorsmithing: Fabricating and fitting armor plates.
Mechanics: Engine repairs, vehicle maintenance, and hardware servicing.
Electronics: Circuit wiring, soldering, and sensor repairs.
Medicine: Trauma care, field first aid, and pharmacology.
Cyber Surgery: Installing and servicing chrome implants.
Tailoring: Cutting patterns and sewing garments.
Alchemy: Refining reagents, synthesizing drugs, and mixing compounds.
Cooking: Preparing food and field rations.
Brewing: Fermenting and distilling beverages.
Perfumery: Extracting and blending scents.
Jewelcraft: Setting stones and cutting fine jewelry.
Glasswork: Shaping hot glass and cutting lenses.
Woodwork: Carpentry, joinery, and carving.
Artistry: Painting, sculpture, and decorative finishing.Mind & Social Skills
Lore: Historical archives and technical records.
Ritual: Inscribing seals and casting ceremonial rites.
Trade: Appraising goods and negotiating market deals.
Performance: Playing music, singing, and acting.Survival Skills
Scavenging: Stripping wrecks, finding scrap, and field butchery.
Mining: Excavating stone and extracting mineral veins.
Cultivation: Tending crops and harvesting garden beds.
Husbandry: Handling, breeding, and trapping livestock.For spending experience points, see help character progression.
NEARBY [P] SCAVENGING [N] SLOTTING GENERAL 43 Account Cages Capsule Hotel Channels Character Progression Combat Cultivation Custodians Cyberware Doors Elevators Firearm Modifications Firearms Firing Range Following Grapple Handset Handset Groups Handset Photos Hauling Help System Husbandry Inventory Loading Looking Matrix Matrix Combat Movement Notes Nous Objects Player Community Scanning Scavenging Skills Slotting Splintering Stealth Survival Tickets Tokens Vaults Verticality